SDL2_gfx  1.0.2
GraphicsprimitivesandsurfacefunctionsforSDL2
Data Structures
Here are the data structures with brief descriptions:
oCFPSmanagerStructure holding the state and timing information of the framerate controller
oCSDL2_gfxBresenhamIteratorThe structure passed to the internal Bresenham iterator
oCSDL2_gfxMurphyIteratorThe structure passed to the internal Murphy iterator
oCtColorRGBAA 32 bit RGBA pixel
\CtColorYA 8bit Y/palette pixel