Mock Version: 1.1.41 ENTER do(['bash', '--login', '-c', 'rpmbuild -bs --target noarch --nodeps builddir/build/SPECS/PyOpenGL.spec'], False, '/var/lib/mock/c7-pass-1-armhfp-6401209337e13d73a5d5bf555e0792aac76cfc9d/root/', None, 0, True, False, 993, 135, None, False, {'LANG': 'en_US.UTF-8', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOSTNAME': 'mock', 'PROMPT_COMMAND': 'echo -n ""', 'HOME': '/builddir', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'}, logger=) Executing command: ['bash', '--login', '-c', 'rpmbuild -bs --target noarch --nodeps builddir/build/SPECS/PyOpenGL.spec'] with env {'LANG': 'en_US.UTF-8', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOSTNAME': 'mock', 'PROMPT_COMMAND': 'echo -n ""', 'HOME': '/builddir', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'} sh: /usr/bin/python: No such file or directory sh: /usr/bin/python: No such file or directory sh: /usr/bin/python: No such file or directory sh: /usr/bin/python: No such file or directory Building target platforms: noarch Building for target noarch Wrote: /builddir/build/SRPMS/PyOpenGL-3.0.1-6.el7.src.rpm Child return code was: 0 LEAVE do --> ENTER do(['bash', '--login', '-c', 'rpmbuild -bb --target noarch --nodeps builddir/build/SPECS/PyOpenGL.spec'], False, '/var/lib/mock/c7-pass-1-armhfp-6401209337e13d73a5d5bf555e0792aac76cfc9d/root/', None, 0, True, False, 993, 135, None, False, {'LANG': 'en_US.UTF-8', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOSTNAME': 'mock', 'PROMPT_COMMAND': 'echo -n ""', 'HOME': '/builddir', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'}, logger=) Executing command: ['bash', '--login', '-c', 'rpmbuild -bb --target noarch --nodeps builddir/build/SPECS/PyOpenGL.spec'] with env {'LANG': 'en_US.UTF-8', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOSTNAME': 'mock', 'PROMPT_COMMAND': 'echo -n ""', 'HOME': '/builddir', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'} Building target platforms: noarch Building for target noarch Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.Qd6IRj + umask 022 + cd /builddir/build/BUILD + cd /builddir/build/BUILD + rm -rf PyOpenGL-3.0.1 + /usr/bin/gzip -dc /builddir/build/SOURCES/PyOpenGL-3.0.1.tar.gz + /usr/bin/tar -xf - + STATUS=0 + '[' 0 -ne 0 ']' + cd PyOpenGL-3.0.1 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . Patch #0 (PyOpenGL_shebang.patch): + echo 'Patch #0 (PyOpenGL_shebang.patch):' + /usr/bin/cat /builddir/build/SOURCES/PyOpenGL_shebang.patch + /usr/bin/patch -p0 --fuzz=0 patching file OpenGL/Tk/__init__.py + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.SMiFdP + umask 022 + cd /builddir/build/BUILD + cd PyOpenGL-3.0.1 + /usr/bin/python setup.py build running build running build_py creating build creating build/lib creating build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL creating build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object_DEPRECATED.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging_DEPRECATED.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/palette_buffer.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0_DEPRECATED.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_DEPRECATED.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0_DEPRECATED.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5_DEPRECATED.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1_DEPRECATED.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3_DEPRECATED.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4_DEPRECATED.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/texture_scissor.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_matrix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_scale.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/FfdMask.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/impact_pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_select.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numeric.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_numeric.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numericnames.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw copying OpenGL/raw/_GLX_NV.py -> build/lib/OpenGL/raw copying OpenGL/raw/_WGL_NV.py -> build/lib/OpenGL/raw copying OpenGL/raw/GLX.py -> build/lib/OpenGL/raw copying OpenGL/raw/_GLX.py -> build/lib/OpenGL/raw copying OpenGL/raw/_WGL.py -> build/lib/OpenGL/raw copying OpenGL/raw/_GLX_ARB.py -> build/lib/OpenGL/raw copying OpenGL/raw/WGL.py -> build/lib/OpenGL/raw copying OpenGL/raw/_WGL_ARB.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/raw/GLEXT copying OpenGL/raw/GLEXT/__init__.py -> build/lib/OpenGL/raw/GLEXT copying OpenGL/raw/GLEXT/TYPES_DEFINED.py -> build/lib/OpenGL/raw/GLEXT creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/annotations.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/constants.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/GL/GLEXT copying OpenGL/raw/GL/GLEXT/__init__.py -> build/lib/OpenGL/raw/GL/GLEXT copying OpenGL/raw/GL/GLEXT/GL_64_TYPES_DEFINED.py -> build/lib/OpenGL/raw/GL/GLEXT creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object_DEPRECATED.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging_DEPRECATED.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tesselator.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/palette_buffer.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0_DEPRECATED.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2_DEPRECATED.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0_DEPRECATED.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5_DEPRECATED.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1_DEPRECATED.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3_DEPRECATED.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4_DEPRECATED.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/texture_scissor.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_matrix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_scale.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/FfdMask.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/impact_pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_select.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.Y2XBBc + exit 0 + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch '!=' / ']' + rm -rf /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch ++ dirname /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch + cd PyOpenGL-3.0.1 + /usr/bin/python setup.py install -O1 --skip-build --root=/builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch --prefix=/usr running install running install_lib creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7 creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/images.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/shaders.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/pointers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/REND creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/PGI creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/feedback.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/palette_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESAX creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/WIN creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OES creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3_images.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/texture_scissor.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INTEL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/framebufferobjects.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/exceptional.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/GREMEDY creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/422_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_matrix.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/S3 creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/depth_pass_instrument.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_scale.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/FfdMask.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/impact_pixel_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_select.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT copying build/lib/OpenGL/images.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/logs.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/WGL copying build/lib/OpenGL/WGL/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/WGL copying build/lib/OpenGL/version.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/contextdata.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numeric.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_numeric.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numericnames.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays copying build/lib/OpenGL/wrapper.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/glunurbs.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/Tk creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLE copying build/lib/OpenGL/plugins.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/converters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLX copying build/lib/OpenGL/GLX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLX creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLEXT copying build/lib/OpenGL/raw/GLEXT/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLEXT copying build/lib/OpenGL/raw/GLEXT/TYPES_DEFINED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLEXT creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GLEXT copying build/lib/OpenGL/raw/GL/GLEXT/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GLEXT copying build/lib/OpenGL/raw/GL/GLEXT/GL_64_TYPES_DEFINED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GLEXT copying build/lib/OpenGL/raw/GL/annotations.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUNX creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/REND creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/PGI creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tesselator.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/palette_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESAX creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/WIN creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OES creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4_DEPRECATED.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/texture_scissor.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INTEL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/constants.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GREMEDY creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/422_pixels.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_matrix.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/S3 creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/depth_pass_instrument.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_scale.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/FfdMask.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/impact_pixel_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_select.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/_GLX_NV.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw copying build/lib/OpenGL/raw/_WGL_NV.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLX.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/_GLX.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw copying build/lib/OpenGL/raw/_WGL.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw copying build/lib/OpenGL/raw/_GLX_ARB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw copying build/lib/OpenGL/raw/WGL.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw copying build/lib/OpenGL/raw/_WGL_ARB.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw copying build/lib/OpenGL/latebind.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/constants.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/error.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/extensions.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL creating /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/AGL copying build/lib/OpenGL/constant.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/acceleratesupport.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL copying build/lib/OpenGL/lazywrapper.py -> /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/glget.py to glget.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUNX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUNX/constant_data.py to constant_data.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/images.py to images.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/texture_float.py to texture_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/element_array.py to element_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/meminfo.py to meminfo.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/shaders.py to shaders.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/pointers.py to pointers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/REND/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/PGI/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/PGI/misc_hints.py to misc_hints.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/point_sprite.py to point_sprite.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_gather.py to texture_gather.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_rg.py to texture_rg.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_float.py to texture_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/shader_objects.py to shader_objects.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/fragment_program.py to fragment_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/imaging.py to imaging.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/vertex_program.py to vertex_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/shadow.py to shadow.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/multitexture.py to multitexture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.py to framebuffer_object_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/window_pos.py to window_pos.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/imaging_DEPRECATED.py to imaging_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/point_parameters.py to point_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_compression.py to texture_compression.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/sync.py to sync.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/compatibility.py to compatibility.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/depth_texture.py to depth_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/sample_shading.py to sample_shading.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/feedback.py to feedback.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/selection.py to selection.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/specular_vector.py to specular_vector.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/float_pixels.py to float_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/element_array.py to element_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/rgb_422.py to rgb_422.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/texture_range.py to texture_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/transform_hint.py to transform_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/client_storage.py to client_storage.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/row_bytes.py to row_bytes.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/APPLE/fence.py to fence.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR/color_clamp.py to color_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR/palette_buffer.py to palette_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR/interlace_read.py to interlace_read.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESAX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESAX/texture_stack.py to texture_stack.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/WIN/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/WIN/phong_shading.py to phong_shading.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/WIN/specular_fog.py to specular_fog.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OES/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OES/read_format.py to read_format.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_2_0_DEPRECATED.py to GL_2_0_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_2_DEPRECATED.py to GL_1_2_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_3_0_DEPRECATED.py to GL_3_0_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_5_DEPRECATED.py to GL_1_5_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_2_1_DEPRECATED.py to GL_2_1_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_3_DEPRECATED.py to GL_1_3_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_4_DEPRECATED.py to GL_1_4_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_3_images.py to GL_1_3_images.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INTEL/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INTEL/texture_scissor.py to texture_scissor.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/DFX/tbuffer.py to tbuffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/framebufferobjects.py to framebufferobjects.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/exceptional.py to exceptional.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/detail_texture.py to detail_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/fog_function.py to fog_function.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/texture4D.py to texture4D.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/texture_lod.py to texture_lod.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/texture_select.py to texture_select.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/point_parameters.py to point_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP/occlusion_test.py to occlusion_test.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP/texture_lighting.py to texture_lighting.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/HP/image_transform.py to image_transform.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/GREMEDY/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/GREMEDY/string_marker.py to string_marker.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN/slice_accum.py to slice_accum.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN/triangle_list.py to triangle_list.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN/mesh_array.py to mesh_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN/global_alpha.py to global_alpha.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SUN/vertex.py to vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/copy_texture.py to copy_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/index_material.py to index_material.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/index_texture.py to index_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture.py to texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/vertex_array.py to vertex_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/timer_query.py to timer_query.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/abgr.py to abgr.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/cmyka.py to cmyka.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/subtexture.py to subtexture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/convolution.py to convolution.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/fog_coord.py to fog_coord.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/color_subtable.py to color_subtable.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/index_func.py to index_func.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/secondary_color.py to secondary_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/packed_float.py to packed_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/bgra.py to bgra.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_object.py to texture_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/blend_color.py to blend_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/point_parameters.py to point_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_integer.py to texture_integer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/histogram.py to histogram.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture3D.py to texture3D.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/light_texture.py to light_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/422_pixels.py to 422_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/color_matrix.py to color_matrix.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_array.py to texture_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA/pack_invert.py to pack_invert.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA/window_pos.py to window_pos.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML/resample.py to resample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML/subsample.py to subsample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/OML/interlace.py to interlace.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/S3/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/S3/s3tc.py to s3tc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI/color_table.py to color_table.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI/depth_pass_instrument.py to depth_pass_instrument.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGI/color_matrix.py to color_matrix.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_shader.py to texture_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/half_float.py to half_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/point_sprite.py to point_sprite.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_barrier.py to texture_barrier.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/present_video.py to present_video.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/register_combiners.py to register_combiners.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/transform_feedback.py to transform_feedback.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/gpu_program4.py to gpu_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/depth_clamp.py to depth_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/occlusion_query.py to occlusion_query.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/evaluators.py to evaluators.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_program2.py to vertex_program2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/fragment_program.py to fragment_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/register_combiners2.py to register_combiners2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_program.py to vertex_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/fog_distance.py to fog_distance.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/primitive_restart.py to primitive_restart.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/fragment_program2.py to fragment_program2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_program4.py to vertex_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/blend_square.py to blend_square.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/float_buffer.py to float_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_shader3.py to texture_shader3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/conditional_render.py to conditional_render.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_program3.py to vertex_program3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/texture_shader2.py to texture_shader2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/geometry_program4.py to geometry_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/fragment_program4.py to fragment_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/video_capture.py to video_capture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/copy_image.py to copy_image.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/NV/fence.py to fence.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/async_pixel.py to async_pixel.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/fog_scale.py to fog_scale.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/instruments.py to instruments.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/resample.py to resample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/FfdMask.py to FfdMask.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/async_histogram.py to async_histogram.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/reference_plane.py to reference_plane.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/subsample.py to subsample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/clipmap.py to clipmap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/impact_pixel_texture.py to impact_pixel_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/interlace.py to interlace.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/list_priority.py to list_priority.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/flush_raster.py to flush_raster.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/shadow.py to shadow.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/fog_offset.py to fog_offset.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/texture_select.py to texture_select.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/sprite.py to sprite.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/ycrcb.py to ycrcb.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/ycrcba.py to ycrcba.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/depth_texture.py to depth_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/framezoom.py to framezoom.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/async.py to async.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT/fonts.py to fonts.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT/special.py to special.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLUT/freeglut.py to freeglut.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/images.py to images.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/logs.py to logs.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/WGL/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/version.py to version.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/contextdata.py to contextdata.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/numeric.py to numeric.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/ctypesarrays.py to ctypesarrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/strings.py to strings.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/numpymodule.py to numpymodule.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/_strings.py to _strings.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/_numeric.py to _numeric.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/numericnames.py to numericnames.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/vbo.py to vbo.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/nones.py to nones.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/arrayhelpers.py to arrayhelpers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/numbers.py to numbers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/ctypespointers.py to ctypespointers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/lists.py to lists.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/arraydatatype.py to arraydatatype.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/formathandler.py to formathandler.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/arrays/ctypesparameters.py to ctypesparameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/wrapper.py to wrapper.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/projection.py to projection.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/quadrics.py to quadrics.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/glustruct.py to glustruct.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/tess.py to tess.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/EXT/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLU/glunurbs.py to glunurbs.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/Tk/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLE/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLE/exceptional.py to exceptional.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/plugins.py to plugins.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/converters.py to converters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform/ctypesloader.py to ctypesloader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform/entrypoint31.py to entrypoint31.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform/glx.py to glx.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform/baseplatform.py to baseplatform.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform/darwin.py to darwin.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/platform/win32.py to win32.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/GLX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLEXT/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLEXT/TYPES_DEFINED.py to TYPES_DEFINED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GLEXT/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GLEXT/GL_64_TYPES_DEFINED.py to GL_64_TYPES_DEFINED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/annotations.py to annotations.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUNX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/texture_float.py to texture_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/element_array.py to element_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/meminfo.py to meminfo.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/REND/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/PGI/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_float.py to texture_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/imaging.py to imaging.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/shadow.py to shadow.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/multitexture.py to multitexture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/framebuffer_object_DEPRECATED.py to framebuffer_object_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/window_pos.py to window_pos.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/imaging_DEPRECATED.py to imaging_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/sync.py to sync.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/compatibility.py to compatibility.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/AMD/vertex_shader_tesselator.py to vertex_shader_tesselator.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/element_array.py to element_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/APPLE/fence.py to fence.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR/palette_buffer.py to palette_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESAX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/WIN/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OES/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OES/read_format.py to read_format.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_2_0_DEPRECATED.py to GL_2_0_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_2_DEPRECATED.py to GL_1_2_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_3_0_DEPRECATED.py to GL_3_0_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_5_DEPRECATED.py to GL_1_5_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_2_1_DEPRECATED.py to GL_2_1_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_3_DEPRECATED.py to GL_1_3_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_4_DEPRECATED.py to GL_1_4_DEPRECATED.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INTEL/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INTEL/texture_scissor.py to texture_scissor.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/constants.py to constants.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/HP/image_transform.py to image_transform.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SUN/vertex.py to vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/index_material.py to index_material.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/index_texture.py to index_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture.py to texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/multisample.py to multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/timer_query.py to timer_query.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/abgr.py to abgr.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/cmyka.py to cmyka.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/subtexture.py to subtexture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/convolution.py to convolution.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/index_func.py to index_func.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/packed_float.py to packed_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/bgra.py to bgra.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_object.py to texture_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/blend_color.py to blend_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/histogram.py to histogram.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture3D.py to texture3D.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/light_texture.py to light_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/422_pixels.py to 422_pixels.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/color_matrix.py to color_matrix.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_array.py to texture_array.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA/window_pos.py to window_pos.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML/resample.py to resample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML/subsample.py to subsample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/OML/interlace.py to interlace.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/S3/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/S3/s3tc.py to s3tc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI/color_table.py to color_table.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI/depth_pass_instrument.py to depth_pass_instrument.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/half_float.py to half_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/present_video.py to present_video.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/evaluators.py to evaluators.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/blend_square.py to blend_square.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/video_capture.py to video_capture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/copy_image.py to copy_image.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/NV/fence.py to fence.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/fog_scale.py to fog_scale.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/instruments.py to instruments.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/resample.py to resample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/FfdMask.py to FfdMask.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/subsample.py to subsample.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/impact_pixel_texture.py to impact_pixel_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/interlace.py to interlace.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/shadow.py to shadow.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/texture_select.py to texture_select.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/sprite.py to sprite.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/async.py to async.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLUT/annotations.py to annotations.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLUT/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLUT/constants.py to constants.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/_GLX_NV.py to _GLX_NV.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/_WGL_NV.py to _WGL_NV.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLU/annotations.py to annotations.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLU/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLU/constants.py to constants.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLX.py to GLX.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLE/annotations.py to annotations.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLE/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/GLE/constants.py to constants.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/_GLX.py to _GLX.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/_WGL.py to _WGL.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/_GLX_ARB.py to _GLX_ARB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/WGL.py to WGL.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/raw/_WGL_ARB.py to _WGL_ARB.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/latebind.py to latebind.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/constants.py to constants.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/error.py to error.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/extensions.py to extensions.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/AGL/__init__.py to __init__.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/constant.py to constant.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/acceleratesupport.py to acceleratesupport.pyc byte-compiling /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/OpenGL/lazywrapper.py to lazywrapper.pyc writing byte-compilation script '/tmp/tmpMlC6uc.py' /usr/bin/python -O /tmp/tmpMlC6uc.py removing /tmp/tmpMlC6uc.py running install_egg_info Writing /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/PyOpenGL-3.0.1-py2.7.egg-info + chmod -x /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7/site-packages/PyOpenGL-3.0.1-py2.7.egg-info + /usr/lib/rpm/find-debuginfo.sh --strict-build-id -m --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 /builddir/build/BUILD/PyOpenGL-3.0.1 /usr/lib/rpm/sepdebugcrcfix: Updated 0 CRC32s, 0 CRC32s did match. find: 'debug': No such file or directory + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/redhat/brp-compress + /usr/lib/rpm/redhat/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/brp-python-bytecompile /usr/bin/python 1 Bytecompiling .py files below /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/lib/python2.7 using /usr/bin/python2.7 + /usr/lib/rpm/redhat/brp-python-hardlink + /usr/lib/rpm/redhat/brp-java-repack-jars Processing files: PyOpenGL-3.0.1-6.el7.noarch Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.1iqxNc + umask 022 + cd /builddir/build/BUILD + cd PyOpenGL-3.0.1 + DOCDIR=/builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/share/doc/PyOpenGL-3.0.1 + export DOCDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/share/doc/PyOpenGL-3.0.1 + cp -pr license.txt /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch/usr/share/doc/PyOpenGL-3.0.1 + exit 0 Provides: PyOpenGL = 3.0.1-6.el7 python-opengl = 3.0.1-6.el7 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PartialHardlinkSets) <= 4.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: python(abi) = 2.7 Obsoletes: python-opengl < 3.0.1-6.el7 Processing files: PyOpenGL-Tk-3.0.1-6.el7.noarch Provides: PyOpenGL-Tk = 3.0.1-6.el7 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PartialHardlinkSets) <= 4.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: python(abi) = 2.7 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch Wrote: /builddir/build/RPMS/PyOpenGL-3.0.1-6.el7.noarch.rpm Wrote: /builddir/build/RPMS/PyOpenGL-Tk-3.0.1-6.el7.noarch.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.xzRpXB + umask 022 + cd /builddir/build/BUILD + cd PyOpenGL-3.0.1 + /usr/bin/rm -rf /builddir/build/BUILDROOT/PyOpenGL-3.0.1-6.el7.noarch + exit 0 Child return code was: 0 LEAVE do -->